Adding Some Minden Miniatures to the Mix.
Recently I wanted to add some Prussian Jaegers to my army and decided to try some of Frank Hammond's excellent Minden Miniatures. I was not disappointed. I opted for green coats and dull-yellow small clothes.
I added some irregular ground to the stands, a few clumps of brush, and kept the figure count at two per stand. This will be an easy way for me to tell they are skirmishers.
Hypothetical Campaign blending Soldier King with Maurice.
I decided to try a small campaign using Soldier King as the engine for moving troops to battle. I let each counter represent a single unit. So, Maurice's elite cavalry uses a Guard Cavalry counter from the board game.
I blue tacked the counters to magnets an then hung the map from the game on a metal wall sheet. Easy to see where the troops are and the magnets allow for easy 'stacking".
A simple roster of cities and towns not controlled (1-10), along with a random march roll on an average die and off I went. The first battle occurred as both Hrvatska (red) and Bravance (blue) vied for control of the town ALF.
The armies were small so I cut the card count to five and removed the cards that adjusted morale points as this was too big a swing in the value. I allowed a battalion gun for every two infantry regiments.
The colors of the protagonists lent themselves nicely to my collection of Russian and Prussian SYW figures.
Here we see the armies approach marching, ALF lies near a mountain range. The plains card allowed me to include 'foot hills" on the table and in the fore ground on the tables edge I added some impassable steepness.
The army of Hrvatska drew a "morale re-roll" National Characteristic; the Bravancians had the dubious advantage of assuming "mass " with their infantry.
The Havartskian army deploys well, the blue coated Guard cavalry are in the fore ground. In the distance the rash Bravancian cavalry has already dashed forward; only the intervention of the cuirassiers saves the infantry column from being caught .
For their rash behavior the fates awarded the Bravancians a double disorder; the Hrvatskian Cuirassiers only suffer a single disorder.
Meanwhile, the Bravance infantry begins to form, you can see the left-most infantry regiment just finishing their maneuver to hinge a flank on the woods.
Hrvatska has possession of the objective but the Guard cavalry of Bravance is picking its way through the rocky valley and will shortly find an open flank!!
The massed musketry of the Bravancian infantry begins to take a toll on the red army. The disorder levels climb, there aren't enough good order cards to move the infantry sheltering behind the Cuirassiers. This failing will undo
the exposed flank of Hrvatska.
The Guard Cuirassiers of Bravance thunder out of the valley and fall upon Hrvatska's left flank. Not Good!
The final image shows a lone Hrvatskian infatry regiment holding onto the hilltop. A tenuous existence at best....OOPS!...the losses caused by the out flanking have driven morale to ZERO !!!
Win to Bravance. The game was fun, fast, and due to the campaign setting, meaningful.